![]() I just don t understand why they say it can't be done when one man indie game devs seem to manage it. Sorry Wurmhole that may not be the same issue as yours, or it might be, I have no idea. In your 7 Days to Die files, locate the Mods folder and enter that folder. ![]() In your game properties, select LOCAL FILES and then click Browse to access those files. On Steam open your game library, right-click on 7 Days to Die, and select Properties. You just give your friends the server name and password, or tell the launcher to create you a new singleplayer world and type in a seed name and click one button, AND YOU PLAY. INSTALLING 7 DAYS TO DIE MODS TO YOUR GAME MANUALLY. That was supposed to be much of the attraction for Steam, simplifying how things worked. Without tweaking port settings on your router and managing exceptions on your firewall et al. Downdetector only reports an incident when the number of problem reports is significantly. I don't know a thing about programming and networking, all i know is - virtually every other game of this type out there somehow manages to do it just fine. It is common for some problems to be reported throughout the day. I hope some people on the dev team would sit down and look at how SIMPLE other games make playing with friends, and make a decision that Wurm Unlimited just does not have to be such a mess for people who just want to play with 0-8 friends in a private environment. in fact, i would love it if players had options for singleplayter/small private play (0-8 players) where they could just input a seed and generate a small (256x256 or 512x512) randomly generated map, play on it a few days, input a new map seed and start a fresh game. Even if you leave the large public servers on the complicated mess of a system they are on now. The current system is am absolute nightmare, and it is probably a major cause for a lot of people who give up and tell Steam they want a refund because they simply cannot get it running and they don't want the option of being forced to play on public servers. I have never understood why Wurm Unlimited can't have an option similar to 7 days to Die, or Rising World, for singleplayer and perhaps small (0-8) "family and friends" private servers.
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